Great style! Love what you did with combat! Your combat system gives it just a bit of crunch but still easy to understand and seems like it would allow for slightly longer combat than the base 24XX. Curious how lengthy they would be in practice.
Interesting choice going with a more traditional table format for gear.
My only suggestion (hope you’re okay that since it’s in-dev) is Armour should be have a - not a + to make it clear you subtract from hits.