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Thanks for trying it out again! I haven't been working on it as much as I should but if I start skipping demo days then I'll just get even more complacent!

  • I'm not sure about a flashlight, but I will put in a gamma adjustment slider.
  • The knife only really gives feedback if you hit something that takes damage, and there is a sound effect, but now that you mention it, having an animated reaction on the hand wouldn't be too hard
  • I won't add ragdolls, as I think they'd be a pain to get right, but I will be adding more hit effects and doing enough damage will gib enemies in the future.
  • Yeah, heh, I use the enemies' move colliders for hit detection so it's really easy to exploit at the moment.
  • I only use public domain sounds so hunting down new ones takes a while, but eventually they'll start grating on me too.
  • It's 75 vertical by default, I'll add a slider for it later that will go from 60-100