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Whoa, that's a lengthy reply, I have to give you credit for typing it out! Here is my own lengthy reply, but first let me say I didn't mean to be overly critical, I just like pointing out every little inconvenience I find, because they tend to be easy to fix but not immediately obvious to yourself.

Sorry I forgot to click the executable. It is now added.  Also you should not have had to install anything, just download it and run the executable. Did it actually prompt you to install something? It very much should not have.

Sorry if I made it unclear. I couldn't download it from the itch app, so I had to download it manually from the page. I mention it because the itch app simplifies the step where you have to unpack the .zip and run the executable to a few clicks. This is resolved now that you checked the button.

Unreal Engine has a real problem with  executable  sizes. For example a blank UE4 executable  is 210 mb (with compression settings to default).  If you took every measure to reduce this, I would guess you could  get it down to around 25mbs.   That's still 25mbs for an empty game, with nothing in it.

Wow, I had no idea. In any case I was just pointing it out in case the large size was a mistake.

1. I think the main point is that you didn't like the game?  If that's the case, then sorry you didn't enjoy it.

I thought it was pretty fun, but like I mentioned the goal isn't that clear from within the game, and getting 50 sheep might not feel that different from say, 15 of them per match.

2 .I assumed that the "no text" limitation was exclusive to the game itself. After re-reading the Jam's main page  it turns out you are right. I will remove the text.

Well, the rules don't strictly forbid you from having text on the page, but I like when a game doesn't need a manual, just in general. I think the intention was that you should keep the page minimal. I don't think you had to blank out the text on the images, I think they help to provide some context to the game.

3. Last the red button in the main menu closes the game. I find it a little hard to believe that you have never played a  game that includes an exit button. Which kinda makes me think that this entire post is a troll post, but I guess it is possible.  So either way here is a detailed explanation of the history and usage of the exit button in games
[...]
Hence that is why the red button at the main  menu "crashes"  my game.

In short, I thought it might have been a second game mode since it was in line with the blue button, and similar size and shape. Without text I was kinda making assumptions purely from the design language. When I clicked it, the game quit with some error-message-looking numbers on the output (Yes, I ran it in CLI). Hence why I thought it crashed, but that's no big deal either. I just mentioned it in case it was a bug.

Again, don't take my nitpicking personally. I'm sorry for the tone I used in my original comment, I guess it didn't come across in writing like I wanted.