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(+1)

The visuals are great! Love the high contrast, hand drawn look. The lighting strikes looked very cool. I thought the enemy FOV was readable (and a good use of subtle color), but I often died going through doors where I would expect to be safe. I wanted to be able to use my knowledge of how chess pieces move to predict enemy movements, but I had trouble reading which pieces were what.

Overall, stylish and fun!

having the chess pieces act like chess pieces was the original idea.
The room you died in was a puzzle trap.
There's another door that gets you into that room and you can use the upper-level to drop crates on the bad guys bellow, cleaning up the room.