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(+1)

I loved it, the mechanic is so cool. Can be frustrating a times, like, the fact she stumbling for so long on the ground. I understand why, because you want to prevent the player from using the "platformer" skillset, but since we cant jump. 

Otherwise, you really nailed it, it has potential for sure, maybe, if you would continue working on the game, I would try to work on matching the two universe together, because right it feels the character is an asset from another game :)

Thanks for playing and the feedback. It's true that I should adjust things for the character to be able to stand on the ground faster, though as you said, it's kinda like that to force you to dash around.
Can you clarify what you mean with "an asset from another game"?