Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I'm very impressed with how much you were able to put together for your first ever game project!

Now, I won't sugarcoat this - the game's not great. Most of the art looks pretty rough, there's no audio, the controls are floaty and some of the mechanics don't make sense (some coins can't be collected, only pushed around? i touched a coin and teleported to a different level where the camera was zoomed in?)

Regardless, I think you should be proud of what you accomplished here. Putting a game together like this that actually functions - with no prior game development knowledge or coding knowledge in general - is incredible!

Hey, first of all thank you for your comment, I really appreciate it.  

I tried to make and include every element (different cameras, coins etc., 1 unaccomplished scene was going down)  to learn game development fast, that's one of the reasons that game sucks :)  But I have to say  reason for floaty controls is gravity being very low  in space/other planet and coins are intentional because I thought players not being able to collect coins and drop them down was funny.

It's generally so interesting how a game get a response from any player though. I see that a game must communicate well considering it has little area but too many essentials to communicate.