Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Obviously the style is apparent in the game- love the colors and the contrast of yellow v. the blues and purples. I feel like the ship was a bit hard to control in the sense that the engines/pulses are relative to the ship rather than our perspective, so it was hard to orient myself in a split second- there's a lot of potential here, though! I think a combat system would also be super interesting given the foundation you've laid. c:

thank you! My first focus was coding in a semi-real way that you would fly in space and I'm glad that even though the sensitivity needs tweaking, people are enjoying the challenge of having no friction!