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(+2)

Thank you! We worked really hard on giving the game a full soundtrack.

You are right about combat needing some improvements but since I wanted my game to be story based I wanted to make sure combat was optional so that every player could experience it. That's why you are able to move so fast. Because combat was meant to be optional, I didn't allot too much time into polishing it.

(+2)

I can see why you did it this way. I really liked the story, too!