If we could use passthrough to map it would make it much simpler - tried mapping and i end up on the other side of the walls
Viewing post in How do you map your layout?
agreed. Oculus doesn't allow devs to access it, otherwise I'd implement it.
Closest thing is making a normal oculus guardian , just a foot inside the wall barrier, and then do the setup with the guardian on. When you get close to a wall, it activates passthrough but you can still see the game as well. It's not ideal, game falls apart if you step too far into passthrough, but might help with a tricky setup.
I'm working on a best practices guide, will post this weekend. Even if you can get a rough setup/anchor in place at first, it becomes easier to edit walls/add new sections later on.
Oculus has hinted that they may allow devs to access passthrough feeds in the future. I dunno if I'm "important" enough to hassle them, but I'll try. A mixed mode would just be ideal.