What a visually stunning game! The vibrancy of the colour and fluidity of movement makes this arguably the best game on this jam. I'd be shocked if this doesn't win best Gameplay. The sound design is brilliant too and the implementation really just works. This is truly an outstanding game and I am thoroughly impressed.
My only real recommendations would be: Stop the player from being able to move through the floor. Add a way to refuel your ammo, or remove the limited ammo feature completely. Add a sound effect to indicate the player has taken damage. Implement a personal best/ highscore save system and make it harder to get high scores to add more meaning to the score earned. This could be done by lowering how many points you get from each orby thingy.
Once again well done to everyone on this project.