Finally got over the plague and got the next one done. It ended up being a little longer than I thought it would, but I'm pretty happy with at least the shape of it. Still going with responses favoring benefits for the player trying to be charming and self-assured, but working in the Intelligence angle as well. I don't know if it would be too much to include an option for the Player to get into the McGuffin as well as a sort of special end with Twilight, but If figured it'd be fun to play with a bit.
Viewing post in Adventures in Library Studies - feat. Twilight
My thought was mostly just a one-time event at some point in the game and variable epilogue flavor text if he went with her into the program or not. Nothing too robust. It's something I realized in passing might be an interesting touch, but we can just as easily write it out as the player already have missed a submission deadline or whatever.