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I liked the idea, but it was a bit confusing having to program without knowing what the robot had to go through. Not like it was a problem, the colors and simplicity of the puzzles kinda made it impossible to code wrong. But still, I kinda just followed what block had to go where instead of thinking trying to program the robot to solve the problem. But hey, other than that, the old PC style and that shader to simulate an old monitor was amazing. The blue screen at the end made my heart skip a beat, even though I'm not even running windows, lmao! Great job!

Thank you! Hope the final color scheme wasn't hurting your eyes...  Also without some bug there is no way to make something wrong and I am sure you'd like my unimplemented mechanic of editable variables.  I just didn't had enough time to finish it all...