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sodaraptor, your work is truly impressive. Would it be possible to pick your brain about solo dev work, and how you were able to accomplish such a polished and unified game in such a short amount of time? Taking a short break from Unity, I had four or five small indie games I wanted to check out today, and I tapped out of almost all of them before trying Hypnagogia and playing through the entire thing. I loved every second.

Hi cordbarrett- of course :) If you like, you can DM me on Twitter and I'd be happy to answer any questions.