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Woah! Major props on the game design. It feels like a procedural generated Zelda +  Paper Mario with other RPG elements. No joke this game concept is something I would LOVE to play in a polished format, I think you have something really good here!

Some tips on the polishing: the graphics can use some improvement with a more immersive or mysterious initial setup / dialogue with how Zelda games like a Link to the Past work. As for the combat, I wasn't a huge fan of the time element but loved the taking turns style it psuedo created. 

Congrats on the game and I definitely think you should adapt this game into a commercial product if you have the time for polish!

Let me know what you think of my game Moon Blob =) https://avatar-nick.itch.io/moon-blob

Thanks for the kind words! We’re glad you like the game concepts!

The procedural map generation was a big piece of our plan, and I think it adds most of the replay-ability to the game.

The story was lost to our aggressive timeline, but we’ll flesh it out as we continue development.