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Hey, thank you for playing and for the insight!

Yeah, the idea about the crowbar and the key together is pretty cool. I didn’t think about it!

I agree with you. The key part in a real game needs to be improved gameplay-wise!

Did you find the third ending?

(+1)

Yes, I found it afterward, although I’d say it’s a bit anticlimactic!

oh, really? Why do you think it was anticlimatic?

(+1)

The 2 main endings are about 2 strong life choices and last one not really, and in general you end up finding the 3rd ending last, so you leave with a less arousing feeling… but it’s fine! It matches the movement of the player character, and it made me smile as I thought “alright, that’s a way to avoid the normal ending indeed…”.

In other stories (e.g. Hunter x Hunter), you’d have two choices following the rules and the 3rd one would be to break the wall!

Oh! Thank you for sharing your opinions! They were handy! :)