Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I meant for the bouncing to happen if I didn't want it to I could have made the moons not bouncy. I feel like a lot of physics based puzzle games do rely on trial and error and until you hone in on what you need to do. Thanks for the review.