Hi,
I'm not totally sure that I understand your question, but I think that you're asking how to port your game from a linux machine to a windows machine? I used pygame to make my game on a linux machine. To make an executable on windows, I copied my python project folder and all other dependencies to a windows computer, and then used the python package pyinstaller (installed via pip) to lump everything into a single executable compiled for windows. This video helped me out:
I hope this helps! Otherwise, good luck.