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(1 edit)

Hi,

I'm not totally sure that I understand your question, but I think that you're asking how to port your game from a linux machine to a windows machine? I used pygame to make my game on a linux machine.  To make an executable on windows, I copied my python project folder and all other dependencies to a windows computer, and then used the python package pyinstaller (installed via pip) to lump everything into a single executable compiled for windows.  This video helped me out:

I hope this helps! Otherwise, good luck.

There is also a way to set up a bash terminal in windows which may be helpful for you. I set it up a long time ago, so I don't totally remember how to do it.