Just finished the demo and I can definitely say that there's a great foundation here for a bigger project. The gunplay and movement style feels very familiar in a good way making it easy to pick up and play. I especially like the art style too and ominous storytelling. The only 2 gripes I had while playing is I feel like the intro part of the stage where you gotta get the red key could be opened up a little more to give incentive on the fast movement speed and jump mechanics that are present. The only other gripe I had was a bug I found where the room with the two doors and leading to 2 regular enemies and the other lead to a shotgun enemy and some machine gun ammo was glitched. The 2 enemy door was fine but the shotgun door would open allowing the enemy to fire at you however you couldn't actually walk through it you would have to hit E again to actually open the door. All things considered though this demo is damn good and I feel like it could be something even greater down the line.
Thank you for the lengthy reply! Yep, those issues will be looked into. The version that's available was made in a month and I haven't updated it afterwards, so it's REALLY janky. I'm trying to update it next week with tons of new things in it. Remade soldiers, a whole new enemy, remade guns, better movement, new level, music... It's all almost done too. Stay tuned! btw, where did you find my game from? I suddenly got a massive spike in views and downloads.