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I had fun with this!  The gameplay is simple and easy to learn, but there was just enough strategy and reflex involved to keep me engaged while I played.   The difficulty also scaled really nicely, and it was entertaining to be chased around by a giant horde of snowmen in the last moments.  The game is pleasing to look at and listen to, and I really appreciated the detail of enemy hats changing color to indicate health.  The only issue that stood out to me was a lack of meaningful upgrades (shooting speed didn't seem to make any difference in my playstyle), but that comes with the time constraints of a game jam.  Overall, well done, and congratulations on submitting a fully playable game!

Thank you for playing my game, I agree with your point on the upgrade system, I wanted a system where once you killed a certain amount of enemies, you upgraded your gun style, so from pistol to shotgun, up to assault rifles, possibly a mini gun, would need to scale the enemy drops at the same time or ammo would go in the blink of an eye. But I didn't have time to add that and also didn't want to force the player down a gun play style route they might not enjoy. I could possibly have another stand or maybe interact with the sleigh to change guns once you unlock them. Definitely want to add more to this game in the future, won't be a full game but a few extra features and some balancing would be nice to add.