Thanks for playing! The hauler only has hitboxes on the engines, so you don't collide with it while trying to connect. I can see how losing asteroids that way was frustrating. Would you like it better if the scaffolding would only collide with the asteroids but let you go through it like now?
Do you have any ideas how could I make the start less frustrating? Maybe make the hauler cheaper so the player has to move less and smaller asteroids with the capsule? My goal with the current setup was to show how hard it is to gather resources with the capsule then introduce the hauler that would make it easier, but it made some players give up too early.