Concept is great, everything works beautifully- the little animations and mood indicators give this a really nice polish. Very impressive for the time. For some reason when I started I had two versions of the music playing, possibly because I opened the credits and the music restarted on changing menus, so I had to mute the game as it was driving me a little doodaa. I loved it, but my dream requests would be: some kind of indicator that the spook item is ready to use again, like how it's green before you use it the first time, and for only having the three items I would make it a little shorter. Scaring the people is really satisfying, but 5 minutes felt slightly too long for the repetitive nature for me. I keep saying this today, but if you ever decided to keep working on this or making more in this style I would be super interested!