Yay! All your work is so gorgeous <3
LittleDuck
Creator of
Recent community posts
Good fun little shooter! I think you've gone for the perfect approach, it's a small game but everything in it works perfectly. It could stand to have a score or a timer or something to kind of mark the player experience, and I would probably recommend either having enemies do more damage or having presents drop less frequently as it's very easy to keep at 100 health. Great work!
Really good. I was replaying the first level (because I suck) having a great time and thinking up a wishlist of things to add, and then the second level came along and changed the character movement and enemy shooting style! Really kept it alive, very cool. I'm unfortunately not good enough to get past the second enemy though!
Very cool, love the art and the gameplay is fun, although the shooting control was a little trick for me! I also got stuck and couldn't progress the first time, I think because the Morality police can walk out into space and prevent you from killing them to open a door. Could also use a quit button ^^ Bloody good considering the time though
Very cute, character controls really nicely. The art is gorgeous, especially the animations! It would be better if you stuck to a platform, I couldn't get past that tiny one at the top because of that issue (it took us forever to figure out how to implement that in our one so I get it). The things like sound that are missing are made up for for me by how polished the control and the art is, given the 48 hour limit. Great job!
Concept is great, everything works beautifully- the little animations and mood indicators give this a really nice polish. Very impressive for the time. For some reason when I started I had two versions of the music playing, possibly because I opened the credits and the music restarted on changing menus, so I had to mute the game as it was driving me a little doodaa. I loved it, but my dream requests would be: some kind of indicator that the spook item is ready to use again, like how it's green before you use it the first time, and for only having the three items I would make it a little shorter. Scaring the people is really satisfying, but 5 minutes felt slightly too long for the repetitive nature for me. I keep saying this today, but if you ever decided to keep working on this or making more in this style I would be super interested!
Borders on a bit overly cheeky if anyone too young plays it! It suited my sense of humour well though, the ending especially had me really laughing. I love a comedy visual novel of this style. My only tiny tech complaint is that because the game launches very quickly into the first choice, it's easy to accidentally pick a text option the first time you play. I'd definitely check out more of this style game from you if you decide to continue this way :)