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Hey, thanks for your comment :)

Care to elaborate the problems with polishing? I'd love to improve the game post-jam! :)

(+1)

Sure! I would love to, on the shooting enemies that get closer to you stage, the enemies just stop where they are and show the death sprite, then disapper, what I would love to see is maybe a little particle effect, and its a bit unclear of if you can shoot through it at first, however the most of the problem isnt in the shooting game, its the parkour game. Whilst playing it, I noticed the majority of the time you die is when the wheels trap you and you dont have enough time to get out of it, the falling brooms almost never cause your death if at all.

Oh alright, I see what's the problem with the shooting game!
Maybe making the sprite more transparent would help knowing you can shoot through it, thanks!

Yeah, the wheels are the main cause of death. The falling brooms (they are supposed to be tridents, but brooms are fine too) are mainly here to block you and make you fall in the wheels. Although you're right, it needs a little balancing between both elements :)

Thanks a lot for that feedback, I'll see what I can do! :D

np!