Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hi Dasius, I'm not sure if its a Unity issue or something you could implement but is there a way to bind controls to the cursor keys.

I am a disabled gamer and find the lack of this feature frustrating.

(don't worry if you cant, Fallout 4 had a squillion dollar budget  and they couldn't figure it our either - I had to use Autohotkey to rebind)

BTW awesome game otherwise, keep up the good work.

Hey Norbuck,

I can certainly look into how to implement the feature.

Thank you!!

Thanks for the reply Dasius.

Because I'm stubborn I tried to figure it out myself and it turns out you can bind the cursor keys, but they are somehow also pre-bound to menu navigation so attempting to input them as bindings is difficult as the often the key presses navigate away from selection field before it registers the Key change. I noticed this as while attempting to bind the cursors I noticed a faint highlight box would appear around the sandbox mode button.

I guess this should be in bug reports then...