Change the movements for left and right to strafe left and right, instead of turn. mouse control already changes point of view, and having to look away from the tool bench to shuffle further along instead of being able to sidestep feels weird for a first person perspective game.
Norbuck
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Thanks for the reply Dasius.
Because I'm stubborn I tried to figure it out myself and it turns out you can bind the cursor keys, but they are somehow also pre-bound to menu navigation so attempting to input them as bindings is difficult as the often the key presses navigate away from selection field before it registers the Key change. I noticed this as while attempting to bind the cursors I noticed a faint highlight box would appear around the sandbox mode button.
I guess this should be in bug reports then...
Hi Dasius, I'm not sure if its a Unity issue or something you could implement but is there a way to bind controls to the cursor keys.
I am a disabled gamer and find the lack of this feature frustrating.
(don't worry if you cant, Fallout 4 had a squillion dollar budget and they couldn't figure it our either - I had to use Autohotkey to rebind)
BTW awesome game otherwise, keep up the good work.