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I really appreciated the clear instructions provided in-game, and it's a really interesting concept with the anger management, the factors that affect it, and I like the balancing in the form of increased task frequency based on your score.

Also, interesting 3D pixel aesthetic!

As Smudge said, I was standing around waiting for tasks quite a bit, so I was looking forward to the task frequency being increased. Nice ideas though! I like the potential of juggling lots of different, varied tasks--lots of potential for further tasks to be added. It's like an office full of mini-games!

Nice work!