I really appreciated the clear instructions provided in-game, and it's a really interesting concept with the anger management, the factors that affect it, and I like the balancing in the form of increased task frequency based on your score.
Also, interesting 3D pixel aesthetic!
As Smudge said, I was standing around waiting for tasks quite a bit, so I was looking forward to the task frequency being increased. Nice ideas though! I like the potential of juggling lots of different, varied tasks--lots of potential for further tasks to be added. It's like an office full of mini-games!
Nice work!