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A hellishly difficult but  fun game! I can definitely see the art inspiration from Baba is You and other such games.

I found issues where the AI could get stuck between walls making them sitting ducks, as well as a very rare edge case where the daggers would just continually bounce perpendicular between two walls making a "ping" noise pretty much constantly. Perhaps a way to avoid that would be for the daggers to degrade/break after a certain number of hits?

All in all, really good work. It's a shame the web version is broken but that's game jams for you! Well done.

Ahah nice pun! Yep  it inspired the art style. Yeah thats a problem with their pathfinding I know how to fix it. Ah thats not nice to hear i bet, neat suggestion. Have you played the fixed version i submitted to the afterparty? https://g-mason.itch.io/the-devils-blades-are-bloody-playthings-fixed

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Nope, I haven't yet - but I'll definitely check it out!