Well done on this entry! The lighting techniques used inside the maze go a long way to creating an eerie and almost spooky feel. The maze is easy to explore but the way out isn't too obvious - it's definitely a challenge and the appearance of the enemies definitely keeps you on your toes! From a visual standpoint this is a fantastic entry and shows that you don't need something massively complicated to produce a good result.
I did have a couple of issues that were annoying though:
- The controls are sometimes not very responsive - for example you can put a down/up input in and the character seemingly just ignores it and carries on the way they came. I found myself running into walls more often than I would have liked as a result.
- The enemies appear at just the right intervals, but when they do appear they tend to get you stuck or jam you into a certain location, meaning the only solution is to reset the game. I never made it to the exit of the maze because of this, and losing my progress every time to a seemingly random spawn was disheartening.
A little bit of polish and balancing to this game is all that is needed to produce an engaging and fun experience. Congratulations on getting to this stage!