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(+2)

I liked how responsive was the movement, and how bright yet readable were the sprites and the background.

Sometimes it's hard to see the platforms behind the textbox, so it made me miss some jumps. I'd suggest moving the text window to the top, but you've probably already thought of that and decided against it.

(1 edit) (+1)

Thanks for your comment. The answer is yes, we thought about it, but it just made another problem: you can’t see where you’re jumping to, and that was a bigger one. Yesterday we thought about making it smaller in height, but couldn’t manage to do it by the end of the game, so left it that way.