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Nice game! I love the art style and good solid platforming challenges!

What I would focus on if you were to continue work on it is player feedback.  Sound/particles on actions like jump/double jump/stomp an enemy.  Initially I was confused when I fell on a side spike and it disappeared, then I realized falling on most obstacles would defeat them.  Adding some sound for that action would help avoid confusion, for example.

Sidenote: I'm not very experienced in Unity but when I've used it in the past I've encountered the same jittery player movement and I believe the bug came down to where I put camera/player movement code, something was in the wrong spot either Update/FixedUpdate/LateUpdate.  Something to look into (but take with a grain of salt as I don't really use Unity).

Overall, great entry I enjoyed it!