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A jam submission

The Slobbert GamesView game page

Run and jump your way to the top.
Submitted by Yianni Kiritsis — 3 hours, 29 minutes before the deadline
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The Slobbert Games's itch.io page

Results

CriteriaRankScore*Raw Score
Fun / Engagement#93.8183.818
Art / Graphics#94.0914.091
Use of Theme#333.5453.545
Audio / Sound#383.0913.091
Originality#483.3643.364

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team or solo
Worked with a team
Teamate: Slug#6814 on discord

Originality Sound
Yes, soundtrack is from: https://www.freesfx.co.uk/

Credit
Unity Engine, Visual Studio

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Comments

Submitted

Love the art!

I had fun playing it!

A life counter would be a plus.

Also, i’d had spikes on the sides of platforms which have some, as it makes you hit them anyway.

Good job.

Submitted

Art was great! Wish there was a little more feedback when I hit something and maybe some kind of counter for the lives. I didn't even realize I could take multiple hits for a long time so I just avoided everything, which I would have probably done anyways but would have been nice to know

Submitted

Neat game with a nice artsyle, I did find it hard to tell waht was going to kill me and things like spikes and bullets didnt always kill me and i sometime broke them, other than that a really neat game

Submitted

Nice game! I love the art style and good solid platforming challenges!

What I would focus on if you were to continue work on it is player feedback.  Sound/particles on actions like jump/double jump/stomp an enemy.  Initially I was confused when I fell on a side spike and it disappeared, then I realized falling on most obstacles would defeat them.  Adding some sound for that action would help avoid confusion, for example.

Sidenote: I'm not very experienced in Unity but when I've used it in the past I've encountered the same jittery player movement and I believe the bug came down to where I put camera/player movement code, something was in the wrong spot either Update/FixedUpdate/LateUpdate.  Something to look into (but take with a grain of salt as I don't really use Unity).

Overall, great entry I enjoyed it!

Submitted

Cute game, the movement is nice, I like the fact that I can bounce of the side of walls as well, like a true blob should!

The level difficulty increased with each level, but never got impossibly hard to play - kudos for that!