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(+1)

I can’t wait to see the end product!!! I never knew that Twine can do something like this. This encourages me to start working on something like this. I always wanted to make a text adventure game but I am always sort of stuck between the flexibility and efficiency formula when looking for a tool to do it. This game really inspires me with the art style and the approach of putting something like this into HTML base with this many systems. Impressive job and again, can’t wait to see the final product!

(+1)

Thanks a lot for your kind words. Neither did we knew that Twine could do the stuff we made, but as soon as we learned to use sugarcube's TwineScript, and how to work html5 and css in this framework, we are having a lot of fun. Twine's amazing community it's really a endless source of knowledge, also there's specific contributors, like SugarCube2 creator, Thomas Michael Edwards, and ChapelR, who has developed a ton of great macros for SugarCube2, that where fundamental in creating this game. We are planning to release a sort of guide of how this game was made, so stay tunned!

Regards,

Utopix game dev Team

(+1)

I would love to have a peek behind the curtain and understand how things are put together. Thanks for the tips and great job on the demo!