Play demo
Bella Ciao: Solar Saudade (Game Off 2020)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #12 | 4.333 | 4.333 |
Audio | #36 | 3.714 | 3.714 |
Innovation | #107 | 3.143 | 3.143 |
Gameplay | #112 | 3.095 | 3.095 |
Overall | #112 | 3.238 | 3.238 |
Theme interpretation | #181 | 2.952 | 2.952 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/utopix-cc/bella-ciao
Theme interpretation
We feel like the GameJam theme was a very strong and happy coincidence, as we where talking about of making a sci-fi game, and everything seemed to fit. Moonshot concept it's transversal to BELLA CIAO Solar Saudade, from the moon settlements the game references, to the technology (also named moonshot), to the very root of the narrative and creative process. We are all moonshot thinkers!
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Comments
Nice art, cool characters, and very well made!
Beautiful art and relaxing atmosphere! The UI is really nice as well!
Good job!
The visual style is awesome!
This submission is awesome. The art and general polished feeling is incredible. Congrats!
Really nice UI and set up to the story. I actually wished I could have gone ahead and read it as written in Spanish, as I'd love to experience more of it! The character art looks so striking in its style too, and the music so far is just wonderful. I look forward to experiencing the full game once it is ready!
This was made in Twine?! This looks super polished and fantastic!
I love everything about this: the art, the visuals, the music, sound, atmosphere everything!
I used Twine for the first time as well, so I'm amazed to see the extent one can go with Twine.
Outstanding work!
I really like the art and the UI (especially the colour scheme!)
The gameplay was fun too, I like when interactive stories use emails and phone calls to tell the story!
Was a little short but I enjoyed playing what there was of it :)
Wow!
This plays very well.
I love the art and the UI.
Impressive work. Congratulations!
This is very well done! Enjoyed it. Keep up the good work.
The art and music are beautiful. Clean, well-laid-out, and responsive UI. This reminds me of Disco Elysium in terms of the core gameplay mechanics. Looks to be very rich with features. A very polished submission. Look forward to seeing the final product. Very well done.
I can’t wait to see the end product!!! I never knew that Twine can do something like this. This encourages me to start working on something like this. I always wanted to make a text adventure game but I am always sort of stuck between the flexibility and efficiency formula when looking for a tool to do it. This game really inspires me with the art style and the approach of putting something like this into HTML base with this many systems. Impressive job and again, can’t wait to see the final product!
Thanks a lot for your kind words. Neither did we knew that Twine could do the stuff we made, but as soon as we learned to use sugarcube's TwineScript, and how to work html5 and css in this framework, we are having a lot of fun. Twine's amazing community it's really a endless source of knowledge, also there's specific contributors, like SugarCube2 creator, Thomas Michael Edwards, and ChapelR, who has developed a ton of great macros for SugarCube2, that where fundamental in creating this game. We are planning to release a sort of guide of how this game was made, so stay tunned!
Regards,
Utopix game dev Team
I would love to have a peek behind the curtain and understand how things are put together. Thanks for the tips and great job on the demo!
Wow, nice twist in the visual novel / RPG, the interface feels very natural and playing abilities through cards is a great visual cue. Hope to see more content and a full game from this. So many possibilities! Kudos
Thanks a lot for you'r review, we are trying to mix what we love about interactive fiction, with what we enjoy of pen and paper roleplaying, in an interface that everyone can understand, so it's really nice to read that we are doing it right.
I like the graphics and the overall project is very curated and coherent in all the parts. The starting questionairre destabilized me initially but when I saw the reason I understand it. The story is short but it gives the idea of what can be a completed version of the game. I suggest you to continue this project, congrats! :D
We are really thankful for your review, we are working on the full game to be released as soon as possible, with the end result we are aiming for.
Beautiful art, and the start of an interesting story. I think explaining how the skill tests work would be a good thing to have, as that system is a bit opaque at the moment. Obviously it's very short at the moment too, but you've explained why that is and I think it functions as a proof of concept as it is. As a largely narrative experience, I think it works well.
Thanks a lot for the comment! We are trying to make the contest system more intuitive, and this demo work as a sort of tutorial for it. You can also check the "Guide" app, which try to elaborate on how the system works.
Thanks a lot for the good reviews, we really tried to make the demo longer, but there where two factors that delayed the development. First, we really focused on the UI and UX of this first part so we didn't had to go back on everything on a later phase, and second, we are primarily a Venezuela based team, and had written the game in Spanish first, and had the chance to translate the game just the day before the game jam was closing and had some troubles changing all the text. We almost have all the game writing and will be releasing it really soon (probably in January). We are really sorry, and really hope this awesome community can understand it. Regards, Utopix game dev team.
Graphics are stunning especially what we can see in the screenshot section, I wonder how you made the backgrounds for this game, is it 3D with some filters or it's full 2D ? It's amazing !
Gameplay seems cool too but really short in this demo.
We really appreciate your comment. The background where made in blender as 3D and later rendered to match the 2D art by our awesome 3d artist Jorge Veloso.
Cool vibe! I didn't really figure out the action/contest mechanics before this very short demo ended. But I will look forward to trying the full game one day in the future.
Thanks for the comment, we are trying to make the action/contest system more intuitive and would love to hear all the suggestions players and other devs can give us. Also you can check the "Guide" app in game that tries to explain the system.
Beautiful art!
It seems to be a great narrative game, I wished you showed more of it!
We also wished to show more of it, but as we explained in above comment, we ran into a couple of difficulties during development. We are working hard to deliver the whole experience very soon.
Man the graphics are mind blowing!!!!!!!!!
robust immersive visual novel / rpg
We are really thankful for your comment and review. You really seem to be an educated vegetable ;)
There's something very appealling visually that creates a nice mood.
I really like it overall.
Small fix that can be done is, only the text is "clickable" instead of the whole button.
Hello NamraGameDev, do you mean to make the text inside the buttons (the ones in red) to be the clickable element? Because in fact we where thinking the opposite, to make the white elements clickable as a whole. Thanks a lot for your suggestion!