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Wow, thanks for the extensive review. The arrows and final boss I was aware of, but I'll have to look into the colosseum issue. 

If you're curious, I spawn the arrows outside the skeleton's hit box, so if they're up against a door the arrow will spawn on the other side. I meant to fix this by having the skeletons only enter their "attack" state when they have line of sight to the player but I ran out of time.

 As to the boss... something is wrong with his state machine but I'm not quite sure what yet. 

Thanks again! I really appreciate the feedback.