Remarkable: The combination of lights was pretty disorienting, which I think was part of the point?
Needs Improvement: This is just a personal nit, I think, but I'm just not interested in mazes if there aren't any clues or story bits or other things of interest to discover. It was very hard to get to the mask (I even cheated!)
Successful: The Purell sound effect was appropriately gross and effective ;) And the covid spheres stalking me felt ominous.
General: Doing more with sound might help the player navigate the maze. Not that the mask should make a sound, but maybe the covid spheres, and you could do more to make the maze "embody" the feeling/experience/sense that you're trying to create for the player. Could be through audio, color, text bits, etc.