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can someone who got this to work atleast tell us how the structure works by going to sidequest folders and see where the comics are moved to ?


big chance it’s just in the Android/obb folder ?

I already tried that (for Quest 2) and it does not work. When i found the foIders using sidequest, i thought i had finally found an alternative solution - only for hopes to be dashed. have still not been able to transfer comics from my PC to the Quest 2 despite following the advice above in deleting folders from the C drive. It has been an exercise in frustration. The issue does not happen on the developers PC and as result, thinks that the app works fine on the Quest 2.
I already tried that (for Quest 2) and it does not work. When i found the foIders using sidequest, i thought i had finally found an alternative solution - only for hopes to be dashed. have still not been able to transfer comics from my PC to the Quest 2 despite following the advice above in deleting folders from the C drive. It has been an exercise in frustration. The issue does not happen on the developers PC and as result, thinks that the app works fine on the Quest 2.

I took a look using SideQuest, and SuperMedium stores files on Quest 2 in:

sdcard / Android / data/ com.Supermedium.Supermedium / files /comics

However, it does not, unfortunately, simply store .cbz and .cbr files. Instead the Windows desktop app (presumably) explodes them, changes file names, and adds a metadata file.

Specifically, it exploded my .cbr file into a directory with an apparently random number for a name.

  • the image files were put into an 'images' folder.
  • the images files were renamed, starting with "000", with no extension, and increasing numerically.
  • a 'colors.json' file was put into a 'metadata' folder

It also put a 200 x 400 thumbnail of the cover into a 'thumbs' folder at the same level as the comic folder. The thumbnail had the same numeric name as the comic folder, with .jpg extension.

I tried a simple test. I exploded a .cbr file and put the jpg's into an images folder. I did not rename the images, not did I bother with metadata/colors.json. I created a 200x400 thumbnail. I put it onto my quest in the folder along with the other comics, fired up SuperMedium and ... nothing. It did not get picked up. Perhaps there's a database it's also using to keep track of what's on the headset ... who knows.

So it looks like attempting to reverse engineer all this is a hassle. Our best bet would be to hope the developer sees his way clear to supporting .cbz and .cbr files stored locally on the Quest. Then we wouldn't need the buggy and insecure Windows program. That would be great, because the comics reader itself is really, really nice. Too bad it's shackled to a dumpster fire.

You can also take a look at my post on the Proprietary library manager? No thanks! thread, which the developer never responded to.

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thank you allot for your effort! It seems indeed as a hassle. Probably there is a db file somewhere who keeps track of the folder paths. 


It’s amazing that someone has such a great app but just lets it fail. It’s like Apple dumps the iPhone because iTunes had bugs lol. 

I hope that if it turns out to be abandonware (what I seriously don’t hope) that the developer opensource the project.  

I will try immersionvr it seems it’s also a comic viewer. It’s amazing that supermedium showed me that it can be amazing but I need to search for a different app to actually get my comics to work :\ 

Hi, dev here,

Appologies the inconvenience and the delayed response. We had a team member living and had to juggle priorities.

It looks like something specific to Quest 2 is not letting the companion app transfer the files adequately on a cable connection via adb. Issues don’t reproduce in Quest 1 and not sure what’s the difference between the two systems at the moment.

To compensate I’m happy to offer a refund. Send me the email you used to buy the app on itch.io to diego@supermedium.com and I’ll handle it.

I appologize again for all the inconvenience,

Diego.