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(1 edit) (+1)

Apparently I didn't survive for over two minutes! What I'd work on more are the controls (it's been a while since I played Balloon Fight, but I think the left-right movement isn't as fast/responsive) - controlling the game almost felt too easy.

Even with that, the collision felt unfair sometimes. It felt like a lot of the times that I lost were not my fault, and that I didn't *actually* quite collide with the diamond shapes. If the diamonds use box colliders, that might explain why.

Thanks for the feedback! The diamonds are polygon colliders so they are the same as the shape. I also spent a lot of time editing the player's collider to match his sprite. Perhaps making the diamond's collider a bit smaller than the object itself would help!