Thanks for feedback! I switched up the controls from local (in the car's space) turning to setting global direction to turn towards and fiddled with some of the parameters to try and give better control. I wish the car didn't get stuck in walls, not sure of a great solution. I tweaked the car collider to be a bit rounder which hopefully should make it easier to get off the wall, but I'm not sure of a good solution to completely prevent ever getting T-boned against the wall.