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I'm getting this exact same error stack, but it's triggered by instance_destroy.  Using 1.0.38 with GMS 2.3.1.53

(1 edit)

Can you run the game in debug mode and see what the value of e.message is (or what e generally is)? I cannot seem to reproduce this locally

Edit: also pushed a new update (1.0.39) with more error handling in this regard.