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Unfortunately I haven't put the time into this that I should have and I'm pretty far behind. I Have the basic "drone" design menu up and running and setting stats in a model that gets stored for later building, but I haven't done the gambit style stuff yet. I might have to cut a lot of corners to get something working, but the more I work on this the more opportunity I see. I might even keep building this out after the jam. 

Is this all going to be text based, or are you doing any graphic elements? I could see a text-based hacking game being really interesting. Curious how you're going to design the interface. 

I was thinking 3D RTS. I already have the camera controls working, and the logic will all be 2D. It's just easier to use 3D so I can use simple 3D shapes as the units.