Haha yeah I haven’t really mapped a good level difficulty mechanic into the game, currently, all the levels are procedurally generated, and I’m not checking for how difficult/easy the generated levels are.
Maybe I can start off with like just two planets, and then add in another planet, make it further away, and vary the procedurally generated levels in that way in the future. Thanks!
And yeah, thanks for the note on the confusing instructions! Will be sure to try to adjust them to make more sense. I might also just try to add a mini tut at the beginning of the game as per some suggestions.