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Avi Vajpeyi

151
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13
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28
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A member registered Dec 05, 2018 · View creator page →

Creator of

Recent community posts

Cool idea! but i struggeld a bit with the gameplay

Loved the innovative mechanics! It took me a second to realsie that the bouncing floors wouldn’t kill me as they had the same image/no difference in visuals from the ‘death’ floors.

Fun game! I like how the ‘death’ animation sends us straight back to the start so smoothly – makes it feel like the depths of hell keep getting larger and larger “forever stuck in purgatory” rather than just a simple restart

Cool game! Nice controls :D I think it would be nice if there were some pointer to the next checkpoint as I think I got lost for a bit after the third checkpoint

Ah looks cool but i dont have a windows machine! Alas!

Ah looks cool but i dont have a windows machine! Alas!

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Cool game! I like how the player’s jump isn’t controllable in the air other than how long they can jump for! Makes for an interesting mechanic :D

Fun game! I think that if restarts were closer to where the player died, it might make playthroughs a bit more fun for timers – as then I would be able to practice the bit that I keep dying in, rather than having to play through the whole map again to reach the same spot.

Maybe something like


OnGroundedTrigger --> SetLastgroundedlocation( cached position from 1 second before)

OnPlayerDied --> RespawnAt(lastGroundedLocation)

Maybe you can tack on a penalty time “+5 seconds” every time the player dies to penalise deaths.

Indeed! We wanted to give players infinite ways to traverse the tower :) glad that you’ve liked chaining wall jumps as your preferred route up!

Cool stuff!

Cool game – stressful to see how cooked the property market can be in the future haha!

Really fun! i love the simplicity :)

i had some trouble starting the game (cause of sizing) but was able to do so after zooming out (see below)

A potential future feature: it would be cool if the edges wrapped around like an atari game :)

This is so cool! Very polished, and love the pixel art :) [Sidenote: i was playing on my MacBook which makes the right click a bit challenging to use, will have to try again with a mouse!!]

Really pretty game! Love the UI and fits the theme :)

(sidenote: i did notice a few times where the date was before the expiry date wasn’t accepted)

LOL your commit messages were rather informative :)

hahah yeah im in the same boat – these game jams are fun but I think a “real” game would take a rather long time haha. Thanks for the blog post! Ill check it out!

Really cool and relaxing game! Also neat to see that ou did it in python. I didnt know of “repl.it”. To share my pygames I have made them pip installable haha (probably not the best way to go about things)

Love the tron-like neony colors!

Love the tron-like neony colors!

Really awesome aesthetics!

Wow! this is a very impressive and polished game! It was also a lot of fun to play :)

This was loads of fun! And nice to see that you managed to get the leaderboards working :D I took a look at the code – something to do with FKS? do you have any suggestions to what I can look into to get a leaderboard working? I tried to use dreamlo but didnt succeed with getting the leaderboard to work in itch.io

Thanks for the feedback! I tried to incorporate the theme “bug” with the jumping, kind of like an interstellar bug. Also, I thought it could be fun to get users to shout/clap at their computer, and there-by “bug” others around them haha.

Thanks! Didnt add audio cause I use microphone data and dont want to limit users to using their earphones

Ah yeah, I found it tricky to take in audio data from the user while also playing audio from speakers. I can maybe have music play but then players would need to use earphones and not their speakers (as the game reacts to audio).

I kindof liked it this way so that i can also play a song on my laptop, and get the song to “play” the game

OOOO the combos is a great idea!

Yeah im not sure why the leaderboard isnt working online haha. Ill look into it after!

A faster restart would be great! Also – what are your thoughts on getting the player to automatically hang on the rope (rather than having to press space to hang). Maybe just space to jump off the rope?

OOO cool!

Cool game :D really awesome work – im surprised that the physics didnt lag too much on my browser!

Cool game!

After i got a few blacks, things started going backwards and forwards – is that intentional?

Neat! Can you add a webGL build? Or a OsX Build?

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looks cool! The mac-build doesnt run tho.

After extracting, clicking on the app:

“The application “Mac Build.app” can’t be opened. “

Cool concept! Would have loved the ability to make new funky paths (like that of the knight) for all the pieces.

Cool concept!

NEAT GAME! I was really enjoying it, made it past the first two rooms, but then died, and when I tried to press R to restart, the game hung? Has this happened to anyone else?

Really cool game! I liked the simulation aspect of it :)

Really beautiful game! Maybe if you could have some on screen UI/compass/Map to indicate which direction to go towards that would be helpful! Great work :D

haha i see! Maybe if you’d like to expand on the game, itd be nice if there were an easy mode or smth where the difficulty ramps up. Cause i would have liked to play more, but couldn’t make it past the first guy!

https://youtu.be/XjiHGulHmkI

Cool game! But it was a tad bit difficult :(

Cool game! Initially i didnt realise that I was supposed to shoot the “NO FOLLOW”