Cool idea! but i struggeld a bit with the gameplay
Avi Vajpeyi
Creator of
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Fun game! I think that if restarts were closer to where the player died, it might make playthroughs a bit more fun for timers – as then I would be able to practice the bit that I keep dying in, rather than having to play through the whole map again to reach the same spot.
Maybe something like
OnGroundedTrigger --> SetLastgroundedlocation( cached position from 1 second before)
OnPlayerDied --> RespawnAt(lastGroundedLocation)
Maybe you can tack on a penalty time “+5 seconds” every time the player dies to penalise deaths.
This was loads of fun! And nice to see that you managed to get the leaderboards working :D I took a look at the code – something to do with FKS? do you have any suggestions to what I can look into to get a leaderboard working? I tried to use dreamlo but didnt succeed with getting the leaderboard to work in itch.io
Ah yeah, I found it tricky to take in audio data from the user while also playing audio from speakers. I can maybe have music play but then players would need to use earphones and not their speakers (as the game reacts to audio).
I kindof liked it this way so that i can also play a song on my laptop, and get the song to “play” the game