Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I didn't see anything about sound effects, so I went ahead and added one with this line at line 74, other than that this seems great!

AudioManager.playSe( { name: "Stare", volume: 100, pitch: 100, pan: 0 });