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Hi,

Thank you so much for every advice and time you put to do all of this !

I agree with literally everything you wrote. It's objective as objective can be :D

Fun thing is that 80% of stuff you mentioned is being worked on for final version that is going to be released on Play Store.

UI is far from finished and thank you for the direction you gave me. I really like it.

Problem with SWAP button is one that I'm trying to find solution but with no success. 

Game is being made in Unity engine and there are some limitations. I compromised some things so that game mechanic where capsule can block wall and wall can block capsule can work. It is very important mechanic later in game. Swap button allow that to work properly but it's clumsy to use  and I would like to find a better solution.

Btw tiny overleap is feature, not a bug. :D

The way capsule move is also something I would like to improve before final release. Flicking it wouldn't work because there are many really small passages that would be hard to pass with flicking. But I have some ideas that I'm going to test soon.

And you hurt my feelings a bit I must admit... (this is joke) :D

I never got better suggestions/critiques and it means a lot. 

This motivates me to put a little bit of extra effort so the game can reach its full potential. 

But be aware, next time you go with this amount of honesty I will be forced to report you for abuse of youngling game developer. :D

Once again I can't thank you enough for the effort you put in this. 

If there is anything I can do for you feel free to ask. 

Glad to help. You're taking it really well, good job :)

> "But be aware, next time you go with this amount of honesty I will be forced to report you for abuse of youngling game developer. :D"

Haha, okay, I'll weigh my words more carefully then next time. Don't want to get reported ;-)