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I also had problems with the attack.  It didn't feel very responsive and sometimes wouldn't strike more than once.  The level design was interesting.  I had fun carrying the rock around on my back for a while, but was sad to see it didn't respawn when I died. :(  The rock did look a lot heavier than it felt.

I liked the music.  It felt very fitting to the game.

I wished I had been able to find the wall-climbing ability.  That sounds like it would be fun to play with.

Good work!  I hope you keep developing into a full game.  Would love to see it!

Thank you for playing! I've found the problem with the attack and it'll be fixed in the first post jam build
I'm also going to work out some decent signposting to guide people towards where that power up is, it's turning out to be harder to find than I thought it would be.

Great ideas.