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It will use the prefered graphics API for your operating system. On Windows it will be the latest version of DirectX your system supports.

dx12? so i don´t have to install dx9? thats okay.
Are there plans for animating sprites with spritesheets and tilesets for maps?

RCBasic is a programming language. It has a full graphics library that allows you to implement spritesheets and tilesets if you wish. There are examples that show how to do this already. I have implemented spritesheets and tilesets in the engine I built for the game I am currently working on. You can checkout the source code for that here: n00b Engine

To build it just compile and run editor.bas

Thanks for that info.I will take a look at this niece piece of software over the xmas days.thanks