I HAS A QUESTION: For My game I want to make some big bosses. Is there a way to make larger sprites? Also, how do you add a control where you can replace your sprite with another one momentarily (if he’s using a weapon when pressing “b”)?
The best way I've managed to make a big boss, is by syncing 6 sprites (technically 12) all in unison. This will eat into your animation cycles. But I bet you already knew that. And creating chunks of code that all gets executed at the exact same time.
Oh, for the second question. That you have to put under init in the scene with the attach script to button command. So that way it only attaches the script once as soon as you load the scene. Do not put attach script to button under update, otherwise it WILL lag the game very badly.