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Hey, Sierrus. Glad to hear you're liking the game, and thanks for taking the time to give feedback. I will be revisiting three of the seven available endings to add in a final sequence in which your history is changed to match your new form. They'll play out in the same manner as the Separation and Multiplication cards: a lengthy sex scene followed by quick summary of how the world has changed. In addition, I hope to add in another five endings for Caleb and Mark based on their specific transformations. 

Unfortunately, I don’t think it’s possible to really account for every change players have experienced in an ending. With up to 25 turns and 83 different scenes to choose from (so far), the number of permutations may as well be infinite. But the emailed feedback is really helping to narrow down what transformations people think stand out the most and should have a direct effect on the ending. If you haven't already, Sierrus, consider emailing in your thought on a satisfying ending based on your or other characters' transformations. Ideas for two of the five endings I'm working on right now  came directly from players who have emailed in, and I'd love to add more.

Once I have enough content, my plan for for the player character’s win is to swap out the request for feedback with a minigame in which you get to customize your roommates to your exact desires. I want to make sure the base game works as intended before implementing a second system on top of it, but I hope to have something working in the near future.

If I were to publish a dev log with a roadmap for planned additions and alterations to the game, is that something you think you and others would be interested in?

I figured it would be too many iterations to properly include, but I was wondering if you planned on expanding on some of it regardless. So you say there's 7 endings right now? I think I found 2 for Mark (turning Caleb into a girl, then Ethan and Caleb into twinks), 1 for Caleb (perfect boyfriend) and 1 for Ethan (open-ended, no particular direction that I noticed). Unless you mean the extra 3 endings for the game ending on a tie with the characters reacting to it differently? I've been trying to select specific transformations that I'm personally interested in to influence my endings but I have trouble forcing the game to go the way I want it to lol, I always love to narrate my own route in games like these. I do also like the idea of them ending in a tie with each of them having some changes done but I guess that's another difficult thing to implement lol.

As far as Separation and Multiplication cards go, I like the idea of them but I was hoping they'd act like the physical transformation ones and you can get a change for each character. Right now only 1 of the 3 characters can hold a Separation/Multiplication change, if another character gets one the change shifts to them. It's hard to end on a specific character's victory with a Separation/Multiplication change included, lol.

Loving the minigame idea, the more intricate content the better~ And yeah, a roadmap is always nice to refer to in terms of what to look forward to in future updates. I guess I'll have a look at the email thing later, but thanks for elaborating on your ideas for the game further in regards to community suggestions~

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I think at this point most people are eager to find the rest of the currently available content. But just in case, I added a spoiler tag to your post title. Each of the players have two unique endings. And there is one ending if no player wins.

  1. No Winner: All players keep their transformations.
  2. Player Character Solar Win: The player is asked for ideas for future endings and given a code that represents their game. 
  3. Player Character Lunar Win: Become Mark's chaste slave.
  4. Caleb Solar or Lunar Win: Become Caleb's perfect boyfriend.
  5. Caleb Solar or Lunar Win with "Fatuity" Transmutation: Become Caleb's stupid, horny bro.
  6. Mark Solar Win: Become Mark's slutty bottom boy.
  7. Mark's Lunar Win: Become a massive, hulking rugby player.

Ending 2 will be replaced by the minigame, as I mentioned. I intend to add in more explicit scenes to endings 4, 6, and 7 as well as add five new endings unlocked by combining certain transformations in the winning player. I have quite a few little QoL improvements I hope to make in the coming weeks as well. I'll look at putting together an infographic or something to let people in on the future of the project. Thanks for the idea, Sierrus.

Hmm I don't remember any differences in the endings for solar or lunar wins, do any specific transformations influence that or is it JUST a win overall? I did notice Fatuity influencing some outcomes but with so many of them I wasn't sure what exactly makes a difference for endings. Like did I need a specific Separation/Multiplication change to occur to influence a special ending? Did a certain physical change need to happen? Do I need a sex scene to happen with a character during the game to have a better ending with them? That's why I love these kinds of games with a lot of choices and different outcomes, but it can get overwhelming so walkthroughs are always welcome (sometimes even a must) lol.

Except for the one "Fatuity" ending, all of the major endings only depend on who wins and if they won with solar or lunar alignment. That said, all of the endings contain unique dialogue for certain transformations, so you're not likely to read the exact same text even if you get the same ending multiple times. 

I was wondering for the number 5 ending dose Caleb have to have Fatuity or am i supposed to have it.

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Caleb has to have it. 

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There's also an 8th ending now. Mark needs to win while he has the "Corpulence," "Aroma," and "Gustation" transformations. You can apply Corpulence for free by targeting Mark with your very first card draw. 

Happy hunting. Hope you're enjoying the game so far. 

yes that already sounds awesome can’t wait to play it