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Wasn't sure how to implement the music without it restarting every few seconds. Ended up making the respawn a restarting scene rather than respawning back to the original position because I couldn't solve a rotation issue when respawning.

I am new to game design so I could be wrong but maybe this is what your looking for: https://docs.unity3d.com/ScriptReference/Object.DontDestroyOnLoad.html