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I really liked this!!! Character gen via ability variation is such a good idea! And then there's a whole platformer level afterwards which is sick.

I managed to get to the end (Donny). Horizontal control in air needs some work, especially when in air and pressing left to correct a jump. 

Flying jumps don't feel consistent, the first 2 are good but then I get a normal or small jump afterwards.

Other than that great job! Defo gonna keep an eye on this!

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Thanks!! You topped us on the leaderboard! XD

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Also to note on the flying, we decided to make flying have diminishing returns and require a reset on the ground so to not make it too OP

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Makes sense now! I would market that as gliding tho